Item Name: Seamanship 1913 - 1921

Item ID: Seaman-AH6

Collector Rating: 1

Pamphlets Used to Earn this Badge

Requirements August 1911 until October 1914

I. Be able to tie rapidly six different knots.

2. Splice ropes.

3. Use a palm and needle.

4. Fling a rope coil.

5. Be able to row, pole, scull, and steer a boat; also bring a boat properly alongside and make fast.

6. Know how to box the compass, read a chart, and show use of parallel rules and dividers.

7. Be able to state direction by the stars and sun.

8. Swim fifty yards with shoes and clothes on.

9. Understand the general working of steam and hydraulic winches, and have a knowledge of weather wisdom and of tides.

 

Requirements October 1914 until December 1916

I. Tie rapidly sixteen different knots.

2. Show proficiency in making a short splice, a long splice, and in covering an eye splice.

3. Use a palm and needle.

4. Fling a rope coil.

5. Row, pole, scull, and steer a boat; also bring a boat properly alongside and make fast.

6. Box the compass; read a chart; and show use of parallel rules, dividers, and lead line.

7. State direction by the stars and sun.

8. Swim fifty yards with shoes and clothes on.

9. Understand the general working of steam and hydraulic winches, and have a knowledge of weather wisdom and of tides.

 

Requirements December 1916 until May 1926

I. Prove intimate working knowledge of all tenderfoot knots and rolling hitch, bowline on a bight and carrick bend.

2. Make the following splices -eye splice, long splice, and short splice.

3. Reeve off and understand the use of any simple tackle and fling a rope coil.

4. Use palm and needle to whip the end of rope and to make a herring-bone stitch, a flat seam, and a round seam in sail canvas.

5. Swim twenty yards with clothes and shoes on.

6. Handle a rowboat with a pair of oars; also act as coxswain, giving orders for getting under way and making landings properly. Scull a boat with one oar.

7. Have a working knowledge of:

(a) the lead line and patent log;

(b) anchors and use of ground tackle;

(c) weather wisdom and tides;

(d) charts and pilotage.

8. Box the compass by quarter-points and point out direction by the stars and sun.

9. Know the lights used on sail and power vessels and be familiar with the elementary rules of the road.

10. Handle a boat under sail on all points of sailing, getting under way, making landing at dock or alongside another vessel and reefing.